{"id":784,"date":"2024-04-21T11:21:00","date_gmt":"2024-04-21T09:21:00","guid":{"rendered":"https:\/\/anokturnus.review\/?p=784"},"modified":"2025-06-18T17:47:55","modified_gmt":"2025-06-18T15:47:55","slug":"poorzzle","status":"publish","type":"post","link":"https:\/\/anokturnus.review\/index.php\/2024\/04\/21\/poorzzle\/","title":{"rendered":"Poorzzle (don&#8217;t even think about playing that trash)"},"content":{"rendered":"\n<div class=\"wp-block-cover\" style=\"min-height:150px;aspect-ratio:unset;\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"900\" class=\"wp-block-cover__image-background wp-image-785\" alt=\"\" src=\"https:\/\/anokturnus.review\/wp-content\/uploads\/2025\/06\/library_600x900_2x-55.jpg\" style=\"object-position:54% 74%\" data-object-fit=\"cover\" data-object-position=\"54% 74%\" srcset=\"https:\/\/anokturnus.review\/wp-content\/uploads\/2025\/06\/library_600x900_2x-55.jpg 600w, https:\/\/anokturnus.review\/wp-content\/uploads\/2025\/06\/library_600x900_2x-55-200x300.jpg 200w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><span aria-hidden=\"true\" class=\"wp-block-cover__background has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<p class=\"has-text-align-center has-large-font-size wp-block-paragraph\"><strong>Difficulty : 0\/5 (Extremely Easy)<br>Global : 0\/5 (Bad)<\/strong><\/p>\n<\/div><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">I really like puzzle games that don&#8217;t explain anything.<br>Trying to figure out the mechanics and all their possible interactions in hard sokoban games, figuring out the rules in witness-like games, seeking for the twisted solutions of That Level Again&#8230; it&#8217;s fun.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">But Poorzzle completely misses the point.<br>The game is about clicking and seeing what happens; then you try to find something logical you can do. Well, why not.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The problem is that you barely get anything to work with. I&#8217;ll take the example of That Level Again : in that game, you loop through the same room over and over and each instance has a unique (and sometimes crazy) solution, hinted by its title.<br>This is what Poorzzle lacks, a simple vague hint. Otherwise, there&#8217;s absolutely no fun and that&#8217;s the core thing any game must have.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I finished the 12 basic levels and half of the reversed-ones. Most of them are extremely easy even if you don&#8217;t fully understand why it works (you&#8217;ll randomly find the solution); some of them should just be deleted. Seriously, who had fun with the rotating circular puzzle?<br>Then I clicked on an arrow near the title and it wiped everything, so I stopped there.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Let&#8217;s recap. Poorzzle should be a thinky game that has rather hard and obscure solutions hinted by a simple sentence or even a few words.<br>But what we get is a bunch of extremely easy puzzles without hint that you can solve even if you don&#8217;t understand anything at all.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I could also talk about the nonsense the game throws at you, the absurd price, the fact that my save got wiped, the total absence of options, the useless life counter&#8230; but I think it&#8217;s already clear that nobody should buy Poorzzle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I clearly can&#8217;t recommend a game that is completely flawed at its core. Probably the worst thing I&#8217;ve ever played.<br><br>Now that some time has passed and I come back to that game for my website, it happens that it was a miserable scam from the beginning. There has never been any intent to make a good game or improve, what a waste of my time.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"313\" height=\"61\" src=\"https:\/\/anokturnus.review\/wp-content\/uploads\/2025\/06\/image.png\" alt=\"\" class=\"wp-image-800\" srcset=\"https:\/\/anokturnus.review\/wp-content\/uploads\/2025\/06\/image.png 313w, https:\/\/anokturnus.review\/wp-content\/uploads\/2025\/06\/image-300x58.png 300w\" sizes=\"auto, (max-width: 313px) 100vw, 313px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-text-color has-alpha-channel-opacity has-background\" style=\"margin-top:var(--wp--preset--spacing--60);margin-bottom:var(--wp--preset--spacing--60);background-color:#caced9;color:#caced9\"\/>\n\n\n\n<p class=\"wp-block-paragraph\">Developer: a pathetic piece of human garbage<br>Publisher: the same pathetic piece of human garbage<br>Platform: don&#8217;t check it<br>Release Date: should have never existed<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I really like puzzle games that don&#8217;t explain anything.Trying to figure out the mechanics and all their possible interactions in hard sokoban games, figuring out the rules in witness-like games, seeking for the twisted solutions of That Level Again&#8230; it&#8217;s fun. But Poorzzle completely misses the point.The game is about clicking and seeing what happens; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":785,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-784","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Poorzzle (don&#039;t even think about playing that trash) &#8211; Anokturnus<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/anokturnus.review\/index.php\/2024\/04\/21\/poorzzle\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Poorzzle (don&#039;t even think about playing that trash) &#8211; Anokturnus\" \/>\n<meta property=\"og:description\" content=\"I really like puzzle games that don&#8217;t explain anything.Trying to figure out the mechanics and all their possible interactions in hard sokoban games, figuring out the rules in witness-like games, seeking for the twisted solutions of That Level Again&#8230; it&#8217;s fun. 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